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- //{{NO_DEPENDENCIES}}
- // Microsoft Developer Studio generated include file.
- // Used by DataRelay.rc
- //
- #define IDD_MAIN_GAME 101
- #define IDC_NUM_PLAYERS 1002
- #define IDC_PLAYER_NAME 1003
- #define IDC_SEND_TARGET_COMBO 1012
- #define IDC_SEND_RATE_COMBO 1013
- #define IDC_SEND_SIZE_COMBO 1014
- #define IDC_SEND_TIMEOUT_COMBO 1015
- #define IDC_LOG_EDIT 1016
- #define IDC_SEND_READY 1017
- #define IDC_ACTUAL_SEND_RATE 1021
- #define IDC_ACTUAL_RECIEVE_RATE 1022
- #define IDC_CONNINFO 1023
- #define IDC_CONNINFO_EDIT 1024
- #define IDC_CONNINFO_COMBO 1025
- #define IDD_MULTIPLAYER_CONNECT 10001
- #define IDD_MULTIPLAYER_GAMES 10002
- #define IDD_MULTIPLAYER_CREATE 10003
- #define IDD_LOBBY_WAIT_STATUS 10004
- #define IDC_PLAYER_NAME_EDIT 11002
- #define IDC_GAMES_LIST 11003
- #define IDC_JOIN 11004
- #define IDC_CREATE 11005
- #define IDC_CONNECTION_LIST 11006
- #define IDC_BACK 11007
- #define IDC_EDIT_SESSION_NAME 11009
- #define IDC_SEARCH_CHECK 11010
- #define IDC_WAIT_TEXT 11012
- #define IDC_MIGRATE_HOST 11013
- #define IDI_MAIN 11014
-
- // Next default values for new objects
- //
- #ifdef APSTUDIO_INVOKED
- #ifndef APSTUDIO_READONLY_SYMBOLS
- #define _APS_NEXT_RESOURCE_VALUE 105
- #define _APS_NEXT_COMMAND_VALUE 40001
- #define _APS_NEXT_CONTROL_VALUE 1025
- #define _APS_NEXT_SYMED_VALUE 103
- #endif
- #endif
-